Posts

Showing posts from January, 2019

1/31/2019

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This was the pose that didnt get saved So this 3rd pose is the now after the tutorial so this is on my own.

1/30/2019

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Was working on the animation bit and i had a complete pose on 45 but as soon as i moved the timeline it removed it and i got just stopped for the night.

1/30/2019

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Nothing too special just the tools and character rig.

1/29/2019 Rig 2 done (More or less...)

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So im more or less done. i was gonna do a final video but the dogtag detached and the skeleton detached from the skin and i just cant take it any more lol. but i think i have the general idea but i think ill look up how to rig in max.

1/29/2018

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So this night was a nightmare. I couldnt get anything in the Hypershade to work like in the videos. the buttons i push dont bring up whats in the video. when i load up the project files i cant even find the hypershade stuff so i cant even find follow up. So im skipping most of the anything that involves hyper shade because i just cant make it work. And now the tail doesnt even follow the blend stuff either I should have just done a max tutorial lol.

1/27/2019

Plugging along the dog rig. the expressions wouldnt work on the first video so i just made it on the key thing like in the other tutorial.

1/26/2019

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Okay moving on and even his advance file didnt have the same joints moving as one so im not that worried about it. i think i get the principle of taking a bunch of weird groups and applying them to custom controls.

1/25/2019

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So the back legs have been a big pain in the butt. Im pretty frustrated and would like to move on and just pick up his thing or just skip this entirely i even tried to replicated on the other leg and that failed too so either something changed since his lessons or editions or something.

1/24/2019

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Had to Redo the legs because after i learned you can lower the bones size it became apparent my feet were bad Font legs rigged and Ik handled.

Tutorial 2 start 1/22/2019

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So i got started on the dog. made my own skeleton, the toes were a bit tricky but i got something close. Hes really confusing on the controls bit so i kind of want to do my own thing from the previous video.

Tutorial 1 done - 1/22/2019

The rig ended up breaking a bit but i think i got the gist of it.

1/22/2019

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Got the mouth to cooperate. it didnt work initially but i literally just took his script which is exactly the same then it work to make the splines all follow the mouth control.

1/19/2019

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Honestly didnt want to make all those splines so i jumped to the latest file if that is okay just making and applying controls

1/17/2019

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This was from a the other day put it on the wrong blog So the joint still bent backward so im skipping to next step Blend shapes which i dont quite understand but it works Skinned he joints and its nice to see it working.

1/18/2019

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Finished with this module and am moving on to the next.

1/17/2019

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Got to setting up the right but ran into a issue with the controls i can get the ik rig to work the fk is a bit wonky and am unsure how to fix. ill figure it out in class.

1/15/2019

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Finished off the left arm and got started on the right.

1/15/2019 the arm STRETCHES!

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So I got the arm to stretch!!!! after i figured out that the locater that the IK arm distance wasnt actually moving with the handle once i did that it stretched with the Node editor. however it was stretching both ways. So i ended up plugging in that script and it it works and bends and i am happy. also in the video it didnt pick up the window for expression editor but i left in in.

1/14/2019

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When the arm turns the second circle goes in this weird arc and i cant also figure that out either. So got the arm built up and able to switch from FK to IK . But i cant get the thing to stretch again and i have no earthly clue as to why. I have everything named properly and and the code sticks and the scale turns pink but it doesnt stretch and i am sick and tired of trying to figure out why. even if i skip it and use his files it doesnt help me if i gotta rig a completely different character.

1/12/18

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So after proceeding with the next course lesson and i used that particular file since i couldn't get the right leg to stretch. I just wanted to highlight the constrain part as while i didnt utilize it yet. but the set key part is pretty interesting too and handy when it till come to animation. ill have to experiment with both of those when i can.