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Showing posts from December, 2018

12/11/2018

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So not gonna lie between all my other projects and smash broes having the misfortune of releasing last weekend i havnt given this project all my effort. That and mudbox is not a great toolset compared to the others. But with that said i think i am almost done. I couldnt get the per pixel painting to work again so i just did through objs and played with some shaders. but as always the paint makes it look alot better than it was in sculpting.

12/8/18

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Playing with stencils

12/3/2018

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12/3/18

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12/1/18

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Found hot loop tools were a thing and that helped me make a lip for lid. then i will start modifying the head to be like a skull that will make up the lock.