Worked on some buttons for the harness and smoothed put the rest of the pieces.
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Showing posts from October, 2018
10/27/2018
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Neo! I really hate the colors zbrush applies thesde look like girls rain boots added some wrinkles here and there probably gonna put a like a belt loop on the upper part. wanted to get a folded over look on the upper part of the coat Ah good old 3ds max. took me a bit shake off the rust basic shape of the hat i want. took a bit of time but i figured out how to export to zbrush by making it a obj file then into zbrush. however took some time to get the size right
10/23/18
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Spent a good amount of time on the head and face. spent a lot of time on the ear only to find out symmetry was turned off and i almost had a panic attack but i was able to smart symmetry it. next on is eyes hair then clothes. ill need to clean up the lips too. im having a hard time making it look not feminine
10/20/18
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Spent a good amount of time Blocking and sculpting the muscles of the body based on a couple different anatomical references. not going for absolute realism but i also wanted to get as close as i possibly could. though i think im mostly done. Gonna try to make a couple references of my face. if not maybe try another face.